I'm
I'm
Pierre
Pierre
But everyone call me Pux
I'm
Pierre
But everyone call me Pux
PIERRE BLAVETTE
+10 YEARS AS UI/UX DESIGNER
+10 YEARS AS UI/UX DESIGNER
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/// INTRO ///
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/// INTRO ///
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/// INTRO ///
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I'm a Senior Product Designer, based in Paris, specialize in Digital experiences (UI/UX), Art Direction, 3D design and motion.
Currently at Epic Games, I craft user-centered experiences by aligning design processes with business goals and technical realities.
Currently at Epic Games, I craft user-centered experiences by aligning design processes with business goals and technical realities.
Currently at Epic Games, I craft user-centered experiences by aligning design processes with business goals and technical realities.
Currently at Epic Games, I craft user-centered experiences by aligning design processes with business goals and technical realities.
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/// PORTFOLIO ///
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/// PORTFOLIO ///
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/// PORTFOLIO ///
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/// PORTFOLIO ///
PROJECTS
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Here is a selection of personal and professional projects I’ve worked on over the past few years.
They span a variety of industries, clients, and creative initiatives. This portfolio showcases a broad skill set including UX research, UI/UX design, branding, motion design, 3D modeling, and illustration.
Note: Some projects have been renamed or visually adapted to respect client confidentiality.
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- ABOUT -
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- ABOUT -
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With a self-taught background and a curious approach, I bring together design and technology to create purposeful, user-centered digital experiences.
With a self-taught background and a curious approach, I bring together design and technology to create purposeful, user-centered digital experiences.
With a self-taught background and a curious approach, I bring together design and technology to create purposeful, user-centered digital experiences.
With a self-taught background and a curious approach, I bring together design and technology to create purposeful, user-centered digital experiences.
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TL;DR
TL;DR
I’m an end-to-end product designer with experience across various industries, including entertainment, food, gaming, job search, and social networking.
My work covers the full design spectrum: UX research, UI design, prototyping, user testing, branding, design systems, 3D, motion, and illustration.
I care deeply about accessibility, collaboration, and process. I strive to deliver thoughtful solutions by balancing user needs, business goals, and technical constraints.
Applying design thinking, I enjoy pushing ideas further, asking “why”, and shaping products that are as functional as they are engaging.
Outside of core product work, I like to explore the creative edges of design through motion, 3D, and experimental UI.
I’m an end-to-end product designer with experience across various industries, including entertainment, food, gaming, job search, and social networking.
My work covers the full design spectrum: UX research, UI design, prototyping, user testing, branding, design systems, 3D, motion, and illustration.
I care deeply about accessibility, collaboration, and process. I strive to deliver thoughtful solutions by balancing user needs, business goals, and technical constraints.
Applying design thinking, I enjoy pushing ideas further, asking “why”, and shaping products that are as functional as they are engaging.
Outside of core product work, I like to explore the creative edges of design through motion, 3D, and experimental UI.
I’m an end-to-end product designer with experience across various industries, including entertainment, food, gaming, job search, and social networking.
My work covers the full design spectrum: UX research, UI design, prototyping, user testing, branding, design systems, 3D, motion, and illustration.
I care deeply about accessibility, collaboration, and process. I strive to deliver thoughtful solutions by balancing user needs, business goals, and technical constraints.
Applying design thinking, I enjoy pushing ideas further, asking “why”, and shaping products that are as functional as they are engaging.
Outside of core product work, I like to explore the creative edges of design through motion, 3D, and experimental UI.
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COMPANIES & CLIENTS I WORKED FOR
COMPANIES & CLIENTS I WORKED FOR
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/// SERVICES ///
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/// SERVICES ///
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/// SERVICES ///
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I CAN HELP YOU WITH
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I CAN HELP YOU WITH
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I CAN HELP YOU WITH